Cervat Yeril is the boss at Crytek – makers of the Crysis series. There was an interview posted by X360 magazine where Yeril says that graphics are, essentially, the most important part of a video game. X360, which claims Yeril is saying that graphics are 60% of the game, slightly misrepresented Yeril in my opinion. However, it doesn’t change the core message that Yeril was trying to get across – which is that graphics are the most important part of a video game. The direct quote is:
People say that graphics don’t matter, but play Crysis and tell me they don’t matter. It’s always been about graphics driving gameplay. […] The better the graphics, the better the physics, the better the sound design, the better the technical assets and production values are – paired with the art direction, making things look spectacular and stylistic is 60 per cent of the game.
Yeril says that graphics drive video games and that they are the most important aspect in creating immersion. Yeril says:
Graphics, whether it’s lighting or shadows, puts you in a different emotional context and drives the immersion.
And immersion is effectively the number one thing we can use to help you buy into the world.
However, Yeril seems to be missing something and there isn’t any data to truly back up what Yeril is saying. Continue reading